shows the nostalgia journey from below
Board game in Scavenger Hunt shows the flow on the 1st level
View from workshop shows the whole look onQ nostalgia and scavenger hunt
shows the nostalgia journey from below
< MEMORABILIA >
Memorabilia
07
Caroline Patricia Tuwaidan
Project Introduction
Demands and pressure at work often develop overworking habits in the working environment. Kuala Lumpur is facing a situation where it is deemed as the top 8 most overworked in global survey in the world. This situation can lead to stress that will gradually increase between workers. In Memorabilia, we combine the experience of childhood memory and as a tool for stress management while increasing productivity and improving collaboration between workers with fun physical and social activities
Perspective
JOURNEY FINALE
Bespoke Design
Journey Finale
This structure is the final place of the nostalgia journey that consists of a gathering place, finale of nostalgia, creative space, and reflection.